Alucard in Anime Origins: Banner Secret, Odds & Kit
Getting him
- There is one banner; three mythics rotate through it while the secret chance stays constant. Roll when a mythic you want (Bulma, Gojo, Vegeta) is featured — you chase Alucard as a by-product, not on purpose. See summon banner.
- Gem sources that feed the chase: codes (~7,000 gems from launch codes), story first-clears (~1,800 per hard story), quests, milestones, Infinity Mansion and the gem-farming routine.
- Shiny Hunter (1,100 Robux) raises shiny odds, not secret odds.
Alucard's kit (showcase values)
| Ability | What it does |
|---|---|
| Third Eye | +15% crit chance; each critical hit permanently adds 1% range, up to 10%. |
| Bloodthirst | +3% damage per bleeding enemy in range, up to 9%. |
| Coffin Trap | When a boss enters range a coffin is placed on its path and stuns it for 7s (once per boss, one trap every 18s). |
| Restriction Release | Starts at restriction 4; every 36 kills lowers it: 4 = +10% damage, 3 = +10% DoT damage, 2 = each kill summons a ghoul (33% of his damage), 1 = +25% summon health, 0 = ghouls every 15 kills and +60% summon speed. |
| Placement / cost | Ground; line/circle AoE; about 19.3k per hit every 4.3s fully upgraded. |
Where he ranks
Meta on every list — the sustained single-target secret next to Madara's nuke and Yuta's flexibility. Because he is ground-only, pair him with a hill unit; see hill units and the tier list.
Alucard FAQ
What are the odds of Alucard?
The banner lists 1 in 10,000 for the secret Alucard with a 400-summon pity on the banner. Lucky potions do not raise the secret chance according to launch-week testing.
Does Alucard need to be evolved?
No — he arrives fully evolved. He still benefits from ascension (dupes or fusion cores) like every other unit.
What is Alucard's best trait?
Showcases favour Decay (+40% DoT damage, 10% cooldown, 25% range) over Immortal because his kit is bleed-heavy, and it keeps your single Immortal free for Madara or Igris.