Anime Origins Beginner Guide: First Session to Endgame Route

Anime Origins launched on August 15, 2026 with more content than most Roblox tower defenses have after a year: four story worlds, legend stages, two raids, rifts, a world boss, Infinity Mansion, artifacts, ascension and crafting. This route is built from the launch-week creator guides (MimoBlox, LapisMudkip, CarsonOnRBX, NagBlox) and cross-checked against each other; nothing here is guessed.

Minute 0: codes, group, daily spin

  1. Redeem every code on the codes page — nine launch codes give roughly 7,000 gems, 150+ trait rerolls, stat prisms and remnants. Redemption may require level 10, so if one is rejected, do two story stages and retry.
  2. Join the Origins Project group for group rewards (+5% XP, gems, rerolls) — link on the official links page.
  3. Spin the daily spin, claim daily rewards (a second selection if you have Roblox Premium), playtime rewards and your unit index milestones as you go.

Your first summons

There is one banner that rotates three mythics; the secret Alucard sits at 1 in 10,000 with a 400-summon pity (see summon banner). Do not dump gems on day one — wait for a rotation with a unit you need:

  • A farm: Leorio (epic, refunds part of upgrades in his range) now, Bulma (mythic, best money unit) when she rotates in.
  • A hill unit: Vegeta or Akeno. Flying enemies appear early and only hill/hybrid units can hit them — see hill units.
  • A carry: Goku (SSJ3) is the easiest mythic to evolve and teleports allies; Ichigo evolves from rare all the way to mythic.

If Alucard drops, ignore the order above — he carries the whole game.

Story first, on both difficulties

Every story world on normal and hard: hard first-clears pay about 1,800 gems each plus quest rewards, which funds your next summons. Normal runs are the fastest repeatable gem farm early (~80 gems, ~6 minutes at 1×). Route: story & legend stages.

Legend stages → evolution

Legend stages unlock after each story and drop evolution items and artifacts. Evolve Vegeta first (Halo + power scouters from West City legend stages), then Goku, then Akeno. Hold Gojo — his items are in the rift shop. Details: evolution, artifacts.

Traits and prisms

Spend Trait Rerolls only on units with a permanent slot; the 0.1% Immortal can only be equipped on one unit at a time. Stat Prisms roll stat grades separately. Table and rules: traits.

Endgame loop (in order)

  1. Igris world boss (Crimson Throne Room) — Igris is a mythic that out-damages most secrets; tokens buy fusion cores and abyssal keys. Guide.
  2. Raids — Fairy Forest (Seven Deadly Sins) and Entertainment District (Demon Slayer); act 3 drops Ban / Tengen and the shop sells evo items and ~100 rerolls a week. Guide.
  3. Rifts — Shibuya Metro every ~3 hours; Yuta (~2%, 40 pity) and Gojo/Toji/Yuta evolution items. Guide.
  4. Infinity Mansion — endless mode with floor milestones and a top-100 leaderboard that awards Mikey; cannot be macroed. Guide.
  5. Madara quest line — the long grind; start once the team above is evolved. Guide.

Dupes are not waste

Duplicates fuse into ascensions (5% crit damage, 5% range, 5% crit chance, -5 cooldown, +5% damage) using fusion tickets from the gold shop or challenges; fusion cores from the world boss add +1 ascension to anyone. Ascension guide.

Settings that save hours

Turn on auto skip waves and auto upgrade placement, turn off auto slow/auto triple for macros. The 450-Robux Increased Game Speed pass is the one purchase every farmer recommends — see game passes.

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